Book Animation

Book animation simulation of flipping papers.

3D, Animation
BlenderLogoBk_128

Book Animation Work Layers

01

Modeling Exterior

Modeling the book exterior looking to be used for animation.

01

Modeling Exterior

Modeling the book exterior looking to be used for animation.

02

Modeling Interiors

Modeling interior details like papers to be animated.

02

Modeling Interiors

Modeling interior details like papers to be animated.

03

influences

Making influences that will affect the papers to be realistically simulated.

03

influences

Making influences that will affect the papers to be realistically simulated.

04

Setting up origins

Setting up origins to be used as base for animations like bones in character animations.

04

Setting up origins

Setting up origins to be used as base for animations like bones in character animations.

05

Animating

Using the influences and origins we start carefully to simulate the paper flipping animations.

05

Animating

Using the influences and origins we start carefully to simulate the paper flipping animations.

06

Texturing

Texturing the book cover.

06

Texturing

Texturing the book cover.

07

Interior Textureing

Texturing the interior papers along with enhancing the animations.

07

Interior Textureing

Texturing the interior papers along with enhancing the animations.

08

Lighteing Setup

Adding lightening setup and polishing ready for rendering.

09

Rendering

Setup the cameras and rendering the animation.

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