3D short animation movie made for game trailer using unity game engine.
3D, Animation, Short Movie, Unity
GTH Trailer Animation V1 Work Layers
01
Rigging
Rigging is the most essential when it comes to animation, We added advanced rig such as IK & FK to reach the best results.
01
Rigging
Rigging is the most essential when it comes to animation, We added advanced rig such as IK & FK to reach the best results.
02
Character Setup
Character setup in unity with visualizing the rig and setting up the hierarchy.
02
Character Setup
Character setup in unity with visualizing the rig and setting up the hierarchy.
03
Setting scene
The next step is to set the scene where the fight will be held and that includes assets, lights and sky box.
03
Setting scene
The next step is to set the scene where the fight will be held and that includes assets, lights and sky box.
04
Animation
Here where it all begains, Starts animation depending on the script and writing out the best way to make the script in animation.
04
Animation
Here where it all begains, Starts animation depending on the script and writing out the best way to make the script in animation.
05
Camera
Taking camera shots and moving the camera in cinematic way and animating it as well for best results.
05
Camera
Taking camera shots and moving the camera in cinematic way and animating it as well for best results.
06
Post processing
Post processing comes in to make the cinematic effects and to give the theme overall depth and more focused which play many rules starting from blurring out to danger and hit effects.
06
Post processing
Post processing comes in to make the cinematic effects and to give the theme overall depth and more focused which play many rules starting from blurring out to danger and hit effects.
07
Sounds
Sound Effects :– Now It’s time to add the sounds effects for each animation starting from small steps to shots and movements.
Background music :– Adding background music and it has to fit the theme to provide the best experience.
07
Sounds
Sound Effects :– Now It’s time to add the sounds effects for each animation starting from small steps to shots and movements.
Background music :– Adding background music and it has to fit the theme to provide the best experience.
08
Polishing
This is the very last step where you re-watch the whole animation deeply over and over and polish out the anything that may seem off.