Tank M1

M1 realistic Tank Made with blender optimized for Roblox.

3D, 3D Modeling, Hard surface, Roblox Asset
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Tank M1 Work Layers

01

Analyzing The Client Reference

Analyzing the reference attached by the client to use it for modeling.

01

Analyzing The Client Reference

Analyzing the reference attached by the client to use it for modeling.

02

Modeling

Modeling team starts to blocking out the 3D model with clean topology optimized for games.

02

Modeling

Modeling team starts to blocking out the 3D model with clean topology optimized for games.

03

Textureing

Texturing the model with realistic texturing using blender procedural texturing.

03

Textureing

Texturing the model with realistic texturing using blender procedural texturing.

04

Game Ready Setup

Bake the procedural textures and make the model game ready with ready textures and hierarchy.

04

Game Ready Setup

Bake the procedural textures and make the model game ready with ready textures and hierarchy.

05

Game Engine Setup

Importing to game engine and setup the model, in our case was in Roblox.

05

Game Engine Setup

Importing to game engine and setup the model, in our case was in Roblox.

06

Rendering

Setting up environment and lightening and make final render in Blender

06

Rendering

Setting up environment and lightening and make final render in Blender

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